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Research And Implementation Of Distributed Perception Technology For AR Virtual And Real Soldier Confrontation Training System

Posted on:2020-12-08Degree:MasterType:Thesis
Country:ChinaCandidate:H T YuanFull Text:PDF
GTID:2392330623464337Subject:Control engineering
Abstract/Summary:PDF Full Text Request
Military training is one of the important means to improve the actual combat ability of the army.And it is very important to establish a high-level army.Actual training has many shortcomings,such as the difficult coordination,high security risk,high consumption,high cost and difficult normalization.Although computer simulation makes training safer,more economic,more controllable and easier to easily coordinate,the reality of training can hardly be guaranteed,because of the great difference between the training environment and the real environment.Applying the augmented reality into military simulation training,economy,security and authenticity can be guaranteed at the same time.The AR military training system can effectively simulate the performance of generation-different weapons and equipment,to achieve real "red-blue" confrontation.It can also test the confrontation effect of the unused equipment.Therefore,AR military training system can achieve the purpose of advanced training.This paper takes the AR soldier confrontation training system as the background,focusing on the perception of virtual and real soldiers in the AR confrontation training environment.The main work of this paper is as follows:(1)According to the needs of AR soldier confrontation training system,the structure of distributed virtual reality perception platform was studied and designed.(2)A motion capture system based on MEMS sensor is designed and implemented,which realizes the real-time capture of individual soldier action data.(3)Research and design a simulation middleware for distributed sensing platform,which realizes the real-time synchronization of large-scale distributed nodes,as well as the recording and playback of simulation data.(4)A distributed perception system for virtual and real soldiers is designed and implemented,which realizes real-time perception and interaction between virtual and real soldiers.The experimental results show that the distributed virtual reality perception platform designed and implemented in this paper can better meet the application requirements of AR soldier confrontation training,and has important theoretical and application value.
Keywords/Search Tags:military simulation, high level architecture, motion capture, perception between virtual and real, augmented reality
PDF Full Text Request
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