| For the increasingly complex combat style and military confrontation environment,the development of weapons has converted from the “single development” into “System-of-Systems(SoS)development”.Weapons SoS development are changing with the development trend of chasing each other in the world.The emergence of each new weapon is to provide an effective means of confrontation or anti-confrontation.This strategic or tactical fierce confrontation makes that weapons and equipment development planning is no longer a static weapon system design problems,but a dynamic system evolution issues from a dynamic planning point of view.Therefore,it is of great practical and theoretical significance to study the development planning method of weapons SoS based on game theory.At present,the application and research of game in weapon equipment system development planning are still few.Based on the difficulties and challenges in the research of equipment system development planning,this paper proposes a dynamic planning framework of weapons SoS based on game theory(G-WSoSDPF).The main contents and innovations are as follows:Firstly,the concept and architecture of G-WSoSDPF are proposed,which includes two parts: the network model of weapon SoS and the dynamic game model of weapon SoS facing system threat.Through the network modeling of the weapons SoS,it defines how to describe accurately and accurately the weapon SoS into a network model,which provides a platform for the confrontation and evolution of the gaming process.On the other hand,G-WSoSDPF provides the definition of game elements and the construction method of the gaming situation,and designs the stability analysis means for the game evolution process.Secondly,a G-WSoSDPF algorithm based on competitive co-evolution is designed.It is clear that G-WSoSDPF is a multi-objective optimization problem with complex constraints.The competition of two-species competition system is simulated and the planning path of the weapons SoS is obtained.Finally,the G-WSoSDPF optimization strategy set is represented by the Pareto frontier to enrich the diversity and representativeness of the game strategy of the developme nt planning of the weapons SoS. |