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Research On Interactive Virtual Fitting System Based On Cloth Modeling

Posted on:2020-01-13Degree:MasterType:Thesis
Country:ChinaCandidate:L ZhangFull Text:PDF
GTID:2381330596498347Subject:Computer technology
Abstract/Summary:PDF Full Text Request
Nowadays,the garment industry is developing faster and faster.The clothing market has gradually formed the characteristics of diversification,small volume and fashionable personality.Nowadays,people are no longer satisfied with the aesthetic needs of popularization,but they are more inclined to choose according to their own characteristics and aesthetics.The style and color of the clothing.Therefore,in the traditional clothing design field,the clothing has to undergo many times of patterning,modification,and cutting to achieve the try-on effect,which consumes financial resources and manpower.The use of computers for graphic design and virtual fitting in the field of graphics has always been studied.Hot spot.This paper mainly implements and improves the algorithm research of 2D to 3D real-time interaction technology,virtual fitting technology,and cloth modeling and simulation technology involved in the research of interactive virtual fitting.In the real-time interactive editing and mapping function of 2D to 3D,the functions of editing and mapping the 2D pieces in the 3D space and the effect display of the real-time virtual fitting in the 3D space are integrated.2D film editing with non-linear sensitivity prediction,real-time display of 2D film editing results in 3D space mapping algorithm,this method can accelerate the iterative process of 2D design effects and 3D display effects.In the real-time virtual fitting,this paper adopts the fixed penalty force model to carry out the virtual stitching of the piece,and secondly,in order to obtain the stable and realistic drape effect of the garment,the pre-processed conjugate gradient algorithm is used and the motion damping algorithm is added.achieve.In order to prevent the penetration phenomenon between the clothing and the human body,the collision detection function is added.In order to realize the detection and response of the collision more quickly,the one-time pre-calculated adaptive directional distance field is used to shorten the detection and response.time.In the aspect of fabric modeling and simulation,this paper uses three-dimensional space particle simulation fiber,the fiber is dynamically twisted to form a fabric,and the fabric is arranged according to the structure of the fiber cloth to form a fiber cloth model.The improved fiber cloth is improved by triangular mesh division,and the mechanical model is built on the piece to realize the cloth modeling.
Keywords/Search Tags:Cloth simulation, Virtual fitting, Interactive system, Fiber simulation
PDF Full Text Request
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