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A Campus Plant Learning System Based On Crowdsourcing

Posted on:2019-02-28Degree:MasterType:Thesis
Country:ChinaCandidate:X L JiangFull Text:PDF
GTID:2370330575497361Subject:Engineering
Abstract/Summary:PDF Full Text Request
The entity-oriented learning method is the main approach for plant learning.In the era of mobile Internet,the development of self-service plant-based learning software(App)has obvious application value.Firstly,the paper discusses the development and application of self-help plant learning software.Secondly,based on understanding the related plant learning software,the paper analyzes the requirements of plant learning software system.Relying on the plant database of Beijing Forestry University,Axure is used to carry out the interactive design of the software;AoGIS,SQLite,Java and other related technologies are also used to implement a campus forest learning software based on crowdsourced and Android-oriented equipment.(named BLZW).The software can locate and identify more than 500 plants on the campus of Beijing Forestry University,and query multimedia information to meet the basic needs of learners.At the same time,it adopts a crowdsourcing approach to provide users with variety of functions including supplying,changing and submitting the multi-media information of plants(text,pictures,audio,video,etc.,to facilitate the software constantly updated and improved.Finally,the article discusses the further improvement and development of the software system.
Keywords/Search Tags:Android, Plant Learning, Interaction Design, Crowdsourcing
PDF Full Text Request
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