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The Study On Optimize Of 3D Game Terrain Art

Posted on:2018-12-09Degree:MasterType:Thesis
Country:ChinaCandidate:S Y LiuFull Text:PDF
GTID:2335330518971009Subject:Theater, film and television
Abstract/Summary:
According to analysis to the art making of 3d game terrain,This paper will draw some typical conclusions of “What and where is the optimize”.This paper makes some contribution for the exploring of game art making.With the developing of computer hardware,graphic techs and game market,Games express more and more contents.The virtual world become bigger and more realistic.Quality of game terrain begins to speak the quality of the whole game.“Before making” and “During making” will be the point of penetration in this paper.1.Optimize of “Before making”:Comparing and analyzing some samples,This paper will study how to make a proper scheme of a balance between quality and data usage.2.Optimize of “During making”: Analyzing some typical methods of making terrain,This paper will study how to improve quality and reduce data usage.In the last paragraphs,This paper will speculate some trends of terrain developing in the future and draw some thinking methods and experiences.
Keywords/Search Tags:3d terrain, Scene editing, Game optimize, 3D art
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