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Research On C~2S Of Manned Vehicle/UAV Formation Air-to-Sea Attack Based On Holon-Agent

Posted on:2017-12-31Degree:MasterType:Thesis
Country:ChinaCandidate:Y X ZhangFull Text:PDF
GTID:2322330536452855Subject:Systems Engineering
Abstract/Summary:PDF Full Text Request
More and more countries are paying more attention to naval combat.The manned aircraft/UAV formation can take advantage of the pilot's intelligent decision ability and UAV's strengths in naval combat.Traditional Combat and Control System(C~2S),which is the key point in the course of combat,cannot meet the needs of modern battle fields.A C~2S architecture of manned aircraft/UAV coordinated anti-marine operation based on Holon-Agent is proposed.First,the concept of manned aircraft/UAV coordinated operation and the combat process are analyzed.By explaining the development of C~2S architecture and pointing out the advantages and disadvantages of traditional C~2S architecture,the advantages of C~2S based on Holon-Agent is raised.The Holon-Agent C~2S architecture contains four layers,that is,strategy layer,management layer,coordinated virtual layer and physical resource layer.The functions of these layers are expressed.The architecture reflects the system function model,the structure model,the interactive mechanism and control strategy.Second,the generation of federated formation,which is a key technology in C~2S architecture based on Holon-Agent,is studied.The generation problem are divided into two categories based on the demand for the sequence of task processing,that is,the serial multi-task federated formation generation problem and the parallel multi-task federated formation problem.A self-adaptive multi-agent particle swarm optimization algorithm is proposed to model and to simulate.The simulation result shows that the algorithm can tackle the federated formation generation problem effectively.The rate of convergence and the final revenue is superior to traditional particle swarm optimization problem.Third,in order to tackle the problem of dynamic tasks arise in battle fields,the generation of dynamic federated formation is studied.The strategy with minimal structural adjustment is proposed.After the decomposing the task,the dynamic federated formation problem is tackled using improved contract net protocol.The effectiveness of the algorithm is verified by an example.At Last,the specific execution module of manned aircraft/UAV anti-marine combat,containing taking off module,flight module,attacking module and returning model,the model,is built.The visualization of the whole combat process is realized using two-dimensional simulation software MapX and three-dimensional simulation software Vega Prime.The simulation result shows that the design is reasonable and effective.The whole process of the simulation is smoothly and realistic.
Keywords/Search Tags:manned aircraft/UAV coordination, Command and Control System, Holon-Agent, system architecture, federated formation, visual simulation
PDF Full Text Request
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