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Design And Implementation Of J2ME Mobile Phone Test System Based On Common Sense

Posted on:2012-04-23Degree:MasterType:Thesis
Country:ChinaCandidate:L X LuoFull Text:PDF
GTID:2268330374986639Subject:Software engineering
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Campus Management Informationization is the trend in the development of colleges and universities, colleges and universities information management has entered into our campus at an unprecedented rate since the21st century, which greatly changed the traditional information management methods, leading to the networking, internationalization, personalized management of school’s education.Electronic Records Management System for Students uses the database technology and computer technology to achieve network management of the electronic records of students on the basis of deep analysis of a comprehensive information management needs of the students, which ensures the colleges and universities management of student information efficient and normal., Andrews platform is as a basis for development.This thesis first has made the inspection which to the game and the education gets to the bottom,has promulgated the game is person’s instinct,is person’s joyful fountainhead,is person’s intrinsic need.The combination of education and the Games are Happiness achieve an effective method of education.Then has carried on electronic games and the motion education,proposed that the education game is the computer game and the motion education union.After an analysis of mobile phone at implementation on mobile platforms with features entertaining study the feasibility and effectiveness of the game.Finally introduced the J2ME handset game develops the technology,analyzed the education handset game to develop the main point,and has developed a section of education handset game--"the general. knowledge question and answer"game.The game--"the general knowledge question and answer"is a Primary and middle school education game,the goal is to let the people obtain or consolidated each aspect some basic general knowledge in the leisure.The performance history follows the following flow:First is a knowledge reorganization and the design,to each aspect general knowledge classification by rank;Next is game’s demand analysis design, namely the game way,the game effect,the game rule,the gross structure carry on the design;Is according to the demand analysis design,developed to the game realizes,has realized modules and so on selected topic,answer test,ranking.Finally carries on the application effect test to the game,the test result indicated that this software has realized the anticipated function,has achieved the practical application level.In summary, this thesis studies related technologies to develop mobile online game and implements a real mobile game. In the process of researching and developing the game, some useful achievements are obtained which are positive to further researching and developing.
Keywords/Search Tags:J2ME, Mobile Education, The general knowledge question and answer
PDF Full Text Request
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