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A Mobile Gaming Platform For The IMS

Posted on:2012-08-14Degree:MasterType:Thesis
Country:ChinaCandidate:X HeFull Text:PDF
GTID:2248330392957322Subject:Communication and Information System
Abstract/Summary:PDF Full Text Request
Nowadays, it is known that the success of new telecommunications networks isdirectly related to the success of offered services that enhance their use. The arrival of theIP Multimedia Subsystem (IMS) promises helping service providers to deploy a completearray of services on real-time, customized business and consumer multimedia servicesover any access network.In the last years the telecommunication business model has changed. Before theservices and connectivity were supplied by the telecommunications operator and in thepresent time there is the service provider to offer services and the network operator tooffer connectivity. In the current business model the network operator requires goodservices from service provider to success in business.The client side in the networks has acquired more importance. The clients arebecoming more powerful due to the increase of computation power and the increase of thebandwidth. This fact makes available the possibility of emerging new business logicswhere the client is not only a service consumer, but also he can become a service provider.In a future it can become a P2P service network. The Next Generation Network (NGN)considers important the availability of new support business logics and the promotion ofthe development of new services to increase the usage of the new networks. One exampleof this is the IP Multimedia Subsystem (IMS) which supports the current business logic.The growing video gaming industry has also impacted the mobile devices industryand today becomes a value added service that can offer cellular mobile operators if theyhave a converged IMS core. In this thesis I propose a novel architecture and platform forthe games on the IMS (IP Multimedia Subsystem). This allows that the next generationnetworks (NGN), which are networks based on packet switching can use the features andcapabilities offered by IMS to develop value added services making good use oftechnology in which operators typically invest.
Keywords/Search Tags:IMS (IP Multimedia Subsystem), Next Generation Network (NGN), Mobile Networked Games, Platform Architecture
PDF Full Text Request
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