Since negroponte proposed the concept of "the digital life" in 1994, a "digital revolution" swept across the global world quickly. With the influence of modern science and technology, art field changes insensibly. Digital video, digital animation which acts as the representative of the virtual digital art is becoming one of the mainstream of artform. With the development of computer virtual technology, the virtual digital art forms have change accordingly in digital art area. Among the number of the role in thefilm and television, virtual design is not only for imitation of real people, but morerealistic than the real characters of the design. The design of virtual animation sceneand virtual game`s mode and experience changes from the imitation of the real worldand scene to the performance and experience of the scene of hyperreality that not exists in reality. Currently, virtual digital art of the hyperreality performance trend has emerged.Virtual digital art of hyperreality performance is a strange concept for the peoplewho engaged in the digital artistic. However, it has been a creation technique used frequently in practice except that no form certain system exists. In this paper, from theperspective of virtual philosophical characteristics and features of digital art, the concept, scope, origins, development and application of virtual digital art are elaborated comprehensively. Define the concept of hyper-realistic from the point of view of philosophical aesthetics and technology. Furthermore, in the context of the " hyperreality " ,the author explores the work of ultra-true performance which appears frequently in virtual digital art. Discusses the theoretical roots of its development, meanwhile, analyzesand elaborates the creative form as well as the specific process of realization. Basedon Baudrillard’s "hyperreality" theory and the case of a virtual image of the digital artperformance, try to trace the philosophical roots and aesthetic principles for the virtual digital. Summarize the art features and creative features of hyperreality performanceof digital art in practice, in order to find out the new rules of the virtual digital artcreation, contributing to research of new methods and concepts for digital art creation.This paper is divided into four parts, The first part introduces the concept, characteristics, classification, and applications of virtual digital art briefly, in order to show the clear definition and scope for virtual digital art .In second part, the origin of philos ophical aesthetics of the hyperreality performance trends for the virtual digital art andthe inevitability of the true performance of the virtual digital art under the modern context of contemporary society in the context of hyper-realistic was interpreted, proposing a argument that the "real" nothing exists and " hyperreality is "everywhereâ€. Anddiscuss respectively combining the concrete manifestation of the virtual digital art. Analyzing the various categories from specific case of virtual digital art, clarify the form,method, creative technique and rule of hyperreality performance of the virtual digitalart .The last part discusses the application development prospects of the hyperreality performance of the virtual digital art. |