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The Role Of Player's Body Movements In The Process Of Spatial Cognition

Posted on:2012-08-27Degree:MasterType:Thesis
Country:ChinaCandidate:W ZhongFull Text:PDF
GTID:2218330362451118Subject:Art
Abstract/Summary:PDF Full Text Request
This paper studies on the relationship between users'body actions and spatial cognition in somatic games. Space is one of substance's existing forms in objective space; objective space had already existed before human beings came into being, and is the base of objects and human beings. Thinking space and virtual space come into being after human beings appeared, and it's the product of human civilization. Why we can do whatever we want to is due to the space we cognize every day, things like going to school, working are related to the familiar cognitive space we are living. Spatial cognition contains perception of spatial features, spatial object cognition and spatial pattern cognition, and spatial features and spatial objects are two basic units in the process of spatial cognition. Body movement contains head movement, up-body movement and down-body movement. Then I analyze the way how body actions help baby form their sense of space, baby forms the space information between objects through grasping and touching objects, and this is the early process human beings form our sense of space. It's true that most of blind people's space information is got through touching, and this is the reason why blind people can percept more real space.Next, I research physiologic basis why we can carry out spatial cognition. As we all know, holograph can record object's 3D information; Some relevant research has shown the similarity between quantum theory and memory mechanism in our brains, so brain space hologram and hologram are connected. Brain space hologram is the map which can storage space information and direct our everyday work. Mirror-neuron theory connects real space and somatic game space, and it's the base of two spaces.Somatic game is the new game form which developed in recent years. The first somatic game was created by Nintendo on the Wii platform, using motion sensor to match the actions in objective world and somatic game space. somatic game is revolutionary compared with traditional games, considering its controlling terminal, which mobilizes user's body, and it brings fun together with healthy lifestyle. Next, I analyze use's cognitive ways in PC, Wii and XBOX platforms, and it indicates that user's cognitive way in PC games is got through spatial experience and grasping the controlling points in games, and the ways in Wii and XBOX games are gained through spatial experience and body actions, and most of information is gained through body movement. Experiment data has proved body movement can help users cognize space in somatic games, and body movement can help in larger extent in space distance than rotation.
Keywords/Search Tags:somatic Game, spatial cognition, body Movement, brain space hologram
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