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Optimization And Research Of Casual Game Server Based On The ACE Framework

Posted on:2012-09-13Degree:MasterType:Thesis
Country:ChinaCandidate:J Y YouFull Text:PDF
GTID:2218330338963112Subject:Communication and Information System
Abstract/Summary:PDF Full Text Request
With the rapid development and process of internet, online games now are more and more popular. So it plays a huge role in the social communication, with the implementation of 3G and IPTV, there will be a new development approach for the online games; there is no doubt that it will become the new market expectations.Adaptive Communication Environment is a highly portable open source middleware toolkit. It implements a number of core model for the concurrent communication software. ACE provides a rich set of framework components and reusable C++ wrapper facades; it can across multiple platforms to perform common communication software tasks. By using the ACE framework we can write more portable codes and achieve better software quality.The article firstly studies from the development history of online games, combined with its development status in our country we pointed out the significance of the study; then we conduct a detailed study of the technology of the ACE, by using ACE framework we achieve the aim of systemic reuse and reduce development difficulty; after that we carry on a deeply discussion on the load balance, I/O strategy; On the basis, we designed a game server framework and describes the functions and implementations of the server. When devising the game server we use the design thought of module division, so the scalability of the server has a greatly enhance.
Keywords/Search Tags:Adaptive Communication Environment Framework, Server, Module
PDF Full Text Request
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