| Childhood is the optimal period that personality formation and intellective development.People's interest,personality,life habits,values,mental health,marriage and interpersonal adaptation with adult is closely relatied to the development situation of childhood. Anime and Cartoon is popular things in children, and often have link with joy and fun. We can provide the adolescent a happy, comfortable, healthy growing environment through the design research of the animie & cartoon theme fun children furniture.From the view of children's user experience, this research surveys the children's cognitive image and user experience to animation fun children furniture with Semantic Differential method and in kansei engineering theory category.In prophase of the study, first, this paper generalizes children furniture design theory, have a analysis of anime & cartoon fun children furniture's user experience, the user experience model, the five demand levels,and the relationship link children furniture form element with cognitive image. Second, this paper surveys the children furniture market and the consumer behavior, have an analysis of use scene of children furniture and children furniture nowadays, expression of fun furniture form's design. Researching on application of anime theme to children furniture, have a summary of the design expression methods.In later period of the study, and animation&cartoon furniture picture are used as sample.kansei engineering is used to switch the children's stable sensitivity emotion into quantification. The purpose of the research is exploring the relationship between form elements and cognitive image of children. The experiment of the form element cognitive image is taken based on kansei engineering, Cluster analysis, factor analysis and quantification method of type 1 were applied to investigation data processing. Conclusions are as follows:(1) This experiment have higher requirement in cultural language ability. The image picture was used to unify standard to restrict the cognition of Kansei image semantics of respondents, so we can improve the reliability. The junior middle school with considerable cultural background was elected to investigate in order to improve the reliability of the experiment. The investigation data of primary school for sixth graders is unreliability, so be eliminated.(2) The study select six kansei image semantics for description of animation fun children furniture by extensive collection, scientific and rational analysis. This analysis has used internet, interview, questionnaire, cluster analysis, factor analysis. The image cognitive space of form element is make up of three representative factors: Visceral lever-sensory evaluation factor, behavior lever-utility factor, reflective-figure and image factor.And we get the mathematical models of six kansei image semantics and three representative factors by Principal Component Analysis.(3) From the Result of Image Semantic Quantification Method I and Multi factor line regression method, the study get the relationship between form elements and cognitive image of children. And we get the score of ervery form element categories.(4) Through the experiment and analysis of the study, can get the modeling law of animation & cartoon fun children furniture of chair and tool, and the model of the relationship between form elements and cognitive image of children, and form design database. |