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Cooling Thinking 3-d Animation

Posted on:2010-09-01Degree:MasterType:Thesis
Country:ChinaCandidate:Q TangFull Text:PDF
GTID:2205360278978936Subject:Art of Design
Abstract/Summary:PDF Full Text Request
2009 is a year of 3D animation, The rapid development of computer technology and the continually improved animation software bring the creative expression of animation to the market, which results a large number of 3D animation work has powerful visual impact, and those works are favored by the global audience, this is yet another revolution in the animation industry, which gave animation work a large space for development. However, animation market was almost occupied by 3D animation works nowadays, a number of animation company even got rid of their 2D animation department, it became hard to find the 2D animation work on the market. I believe that the output of 2D animation work should not be overly reduced, which developing the 3D animation work, 2D animation become mature and has its unique artistry after so many years of development. There are still space for 2D animation to grow, there must be a way we can take advantage of both technology, which will have omputer-generated special effects, rich imagination, perfect artistic creativity, this animation can create long-term industry development.In addition, the succeed Europe and the United States 3D animation, not only have entirely realistic images and scenes, magnificent special effects, but also have best creative, exciting story, the artistic expression. In recent years, most of Japanese animation are still 2D, in the time of 3D animation became main stream on the market, each can still exciting and move audience by its true emotion, it is worth us to pay attention. In China, people have stretched the power of 3D software, blindly study the 3D computer technology and other new digital technology, without creativity, there is no way for those animation attract audience.This paper is a reminder for everyone not to blindly believe that 3D must be better than 2D animation and ignore the 2D animation, because of the 3D animation became main stream, also I would like to talk about that 2D and 3D animation should develop by learning from each other, there should be better balanced between those two form.
Keywords/Search Tags:2D animation, 3D animation, Computer, Artistic techniques of expression, Creative
PDF Full Text Request
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