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A Real-time Strategy Game, Key Technology Research And To Achieve

Posted on:2011-12-20Degree:MasterType:Thesis
Country:ChinaCandidate:B Q LiuFull Text:PDF
GTID:2191360308467342Subject:Software engineering
Abstract/Summary:PDF Full Text Request
Real-time strategy (RTS, Real-Time Strategy) game is a strategy game, mainly in the form of computer games. Game is in real time, rather than using the traditional electronic games and board in the turn-based strategy game.At present mainly outside the mainstream though real-time strategy game, real-time strategy game made possession of almost zero, therefore, to carry out real-time strategy game development on the development of China-made real-time strategy game has a very important significance.This paper is the response to these issues in order to real-time strategy game is the main object of study, in-depth analysis of the current game development, based on pairs of real-time strategy game development process were studied. The main contents are:1. Describes the overview of the current game development at home and abroad.2. A detailed study of real-time strategy game to control the particle system needed to describe a given particle properties, how to describe the particles in D3D. How to design a flexible particle-based systems of the base class, including general particle systems have properties and methods. Particle system are given in detail the design of real columns.3. Presents a quite effective individual mobile systems in order to explore the game from another point of view of automatic movements. Although this article is mainly aimed at real-time strategy type, but the method described can be easily extended to other types of use.4. Li Long and gives real-time strategy game Empire Project Control Module Design and Implementation of the overall design framework.
Keywords/Search Tags:Real-Time Strategy, Particle system, Design Framework, Game Models
PDF Full Text Request
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