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The Design And Realization Of Game Developing Requirement Management System

Posted on:2011-10-08Degree:MasterType:Thesis
Country:ChinaCandidate:X YuFull Text:PDF
GTID:2178330332468330Subject:Software engineering
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This paper describes how to design and implement a B/S-structure system for requirement management purpose in game development process.Today in on-line game industry it is more difficult then before to attract new users, therefore how to keep old users is becoming more and more important. The most direct method to keep users on-line is to develop new features according to users' need, meanwhile being capable to fix discovered bugs rapidly. If we do not standardize our development process, disorder and duplicate submission of requirements may result in low efficiency, or even lead to violation of related laws.The content of this paper is based on the actual project "On-line Game Developing Requirement Management System" in my current company. In view of the lack of an effective requirement management system in this industry, I tried to apply the concepts and methods which I had learned from Software Engineering and Object-oriented programming to my actual work. After the full process of requirements analysis, general design, detailed design, database design, implementation and testing, I developed a web-based MIS,which is based on Django framework, with Python language. The system described in this paper is for the development process at my game studio, in which Game Designers, Programmers, Artists, Quality Controllers and Legal Personnels cooperate according to subdivided requirements, to improve work-flow efficiency, and avoid violation of related laws.Now all the informations about each requirement is stored in the system, hence the submissions, assignations and detailed schedule of each task are very clear, and consequently developing efficiency is improved observably. But it is proved insufficient to provide full information about a requirement sometimes, so we will try to collect all the necessary fields and features, make them focal points of the next version.
Keywords/Search Tags:DJANGO, B/S, Game, management
PDF Full Text Request
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