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The Design And Realization Of Simulation Entity In UWCSS

Posted on:2005-04-25Degree:MasterType:Thesis
Country:ChinaCandidate:Z F LiFull Text:PDF
GTID:2168360152469108Subject:Systems Engineering
Abstract/Summary:PDF Full Text Request
The DIS (Distributed Interactive Simulation) is an advanced simulation technologythat completes parallel simulation exercises in human-machine interactive simulationenvironments with the coherence of time and space, which exchanges real time dataamong simulation entities after the integration of different simulation systems distributedin different places based on high speed computer networking. Underwater weapons combat simulationsystem(UWCSS) is a net-drilling systemwhich simulate the process of underwater weapons combat.Development with theUWCS's function,a successful simulation relate to muti-force and complex simulationweapon system.,and the large number of simulation entities is more and morecomplex.Design and program the solid model effectively and manage the modelingresources is a demand of the UWCS. The thesis Analyse the modeling and simulation standardization through hierachical&modular constructing model and separating effectively the simulation model from thesystem; discusses the advantage of applying and using of simulation componenttechnology in model development. By the systemic analysis and summarization,in thisthesis, author layout the method of programing the entity model,including the design ofsimulaiton component hierachical structure,the program of realizing the componentinterface. It realize the collocation function of simulation entity responded by thesimulation demand. The thesis also discusses UWCS's entity model management. It analyse the UWCS'smodel management demand,design the management system,and expatiates on realizationof the system functional modules.
Keywords/Search Tags:DIS, simulation entity, entity model, model management
PDF Full Text Request
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