| With the development of the network games,the virtual property of the games are becoming the focicausing disputes. However,definite regulations have't been fixed yet in current law. It sets a boundary to the topic by defining the object of the virtual property.This part includes origin of the issue on the concept and character of on the concept of the virtual property and confirms that it is a kind of assets. The author makes a research of the running of the network game and then concludes the virtual property is the data which can convert into game stage prop in network games between the client of game players and the server of game service providers. It belongs to the network game service providers. The virtual property of network games is created by the internet service contract between game players and game service providers. In fact the virtual property is a part of the content of the creditor's rights,and it can't be divorced from the special contract. Therefore,the virtual property has creditor's rights attribute and real right characteristic as well. At last,the author shoulds try to find the effective methods on how to recognize the value of the virtual property and how to protect the benefit of game players. |