| The museum as a vital cultural heritage of mankind is a non-renewable resource with special scientific,artistic and historical value in a certain field.The establishment of a site museum is to protect,study and display the authenticity of sites,which has the characteristics of sustainability.Affected by the rapid development of science and technology and the trend of“ from things to people ” in the field of museums,the functions of simple collection,education and display have been transformed into a multi-narrative platform integrating learning,social interaction and inheritance.In addition,the research perspective has gradually changed from “physical exhibition” to “situational narration”,from “information acquisition” to “interactive experience”,from “authoritative introduction” to “equal dialogue” and from “bystander” to “co-creator”.What we want to focus on is how to provide the public with more customized,personalized and immersive situations to achieve an eco-cultural experience that is invisible yet ubiquitous,tangible yet natural and harmonious,and ultimately to achieve the goal of situational co-creation among stakeholders,i.e.visitors,designers and museums.The research of situational co-creation design of cultural site museums is research on cross-media multi-sensory interaction design and virtual experience technology based on online and offline integration and guided by user experience,exploring diverse communication forms of museum cultural heritage resources and the rules of situational experience and co-creation design that meet the needs of audiences.It is aimed at integrating new forms of traditional cultural expression and the best ways to communicate information with design thinking in practice and proposing a systematic research method for digital interactive experience design for cultural resources of site museums.In our research,the elements of the public(people),exhibits(objects),media(context)and space(field)were reconstructed and the virtual integration,local ecology,community incubation and cross-border dialogue were used to enhance the public’s emotions and cognition throughout so that they could gain better learning opportunities and innovative power in the situational experience of real and virtual integration.In the course of the research,the exploration of human-centered meaning and value was strengthened and the structure and relationship of sustainable development were rearranged.The technically realizable procedures and paradigms were innovated and the contexts with feasible models and practices were applied.Taking the cultural site museum,a social public space,as the object,the basis and the system design innovation was the driving force and the method of situational co-creation was the method based on the digital narration with the goals of improving public cognition and satisfaction and strengthening the emotional connection.In the end,the beautiful vision of witnessing history,inheriting culture,connecting the public and enhancing value would be achieved.This research focused on the renewal and iteration of the museum display concept,the development of situational narrative and the display narrative in cultural site museums to elaborate on the common narrative methods and current development of museum display design.The basis of the situational narrative of cultural site museums was expounded from the aspects of multi-sensory experience in the museum,interactive design experience in the museum,the application of emotion and flow theory in the museum and immersive experience in the museum.These parts were logically juxtaposed.Next,in terms of the situational experience part of cultural site museums,the connotation level was mainly studied from the aspects of the structure of the situation,the transformation and interpretation,reconstruction and restoration of the situational experience and the meaning given to the thought by the situation.Then,the realization paths and methods of situational co-creation of cultural site museums were analyzed from the aspects of situational design means,co-creation thinking and situational co-creation theater.Finally,the experience journey of situational co-creation of cultural site museums,the practice of the situational co-creation model and the systematic establishment process of digital narrative and museum co-creation space were described with the help of many practical cases and the evaluation,optimization and reflection on the design method of situational co-creation of cultural site museums were discussed layer by layer.In the research of situational co-creation design methods,this paper included the macro model,meso method and micro specific application conceived in the innovation process and also covered the whole realization process from theoretical rearrangement,field observation,audience research,situational integration,co-creation model construction,concept proposal to implementation.It not only covered many theoretical levels of art design and digital innovation but also included the research and expansion of specific cases.This research was always centered on the core problems to be solved and the NSIART model integrating field,interaction,aesthetics,virtual reality,technology and narration was put forward through a large number of field research and literature research.On the basis of integrating the concepts of multiple narrations,emotional improvement,virtual and real integration and co-creation,it was planned to deeply understand the deep stories behind the cultural sites and their relationship with the place and community and find the entry point deeply rooted in the hearts of the people.The systematic design thinking was used for comprehensive exploration and analysis and the real field was taken as the link to stimulate the audience to experience in the situation,create in the experience,explore in the creation and learn in the exploration.In addition,the traditional exhibition space of cultural site museums would be created into a comprehensive situational space.The co-creation thinking was used to expand the functional attributes of the museum serving the community,society and the public and facing the future and complete the transformation from passive acceptance to active creation,greatly improving its acceptability and satisfaction and providing a theoretical basis and useful reference for the sustainable design of cultural site museums in the contemporary context. |