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Keyword [programmable rendering pipeline]
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1. Study Of Infrared Image Simulation Of Trail Flame Based On Measured Data And Particle System
2. Study On The Framework And Implementation Method Of Real-time Infrared Scene Simulation Based On Rendering Engine
3. Design Of Direct3D Based Post-processing System For FEA And The Study Of Key Technologies
4. Research On Real Time Sketch Style Rendering Algorithm Based On GPU
5. Design And Implementation For Virtual Reality System That Combined With Multi-Channel High-definition Video And Gesture Recognition
6. Design And Implementation Of Animation Rendering System Adapted To Domestic GPU Chip
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