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Keyword [Sub-surface Scattering]
Result: 1 - 4 | Page: 1 of 1
1.
The Research Of Real-time Rendering Technology On Character Skin
2.
Design And Implement Of A DirectX 11 And OpenGL Based Real-time Rendering Engine
3.
Rendering Shadows On Translucent Objects
4.
Research And Implementation Of Petal Realistic Rendering Algorithm Based On Micro-surface Reflection And Sub-surface Scattering
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