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Keyword [Sub-surface Scattering]
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1. The Research Of Real-time Rendering Technology On Character Skin
2. Design And Implement Of A DirectX 11 And OpenGL Based Real-time Rendering Engine
3. Rendering Shadows On Translucent Objects
4. Research And Implementation Of Petal Realistic Rendering Algorithm Based On Micro-surface Reflection And Sub-surface Scattering
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