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Keyword [Shader]
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1. Research And Implementation Of D3DPR: A Parallel Rendering System For Transparent Direct3D9 Application Parallelization
2. Research For Theory Of Subdivision Surfaces And Critical Technology Of Its Applications
3. Techniques On Non-Photorealistic Rendering
4. Study On The Real-Time Shading Language
5. High Level Shading Language And Its Optimizing Compilation
6. The Real Time Rendering Technology Based On Programmable Graphic Hardware
7. Research And Implementation Of A Real-Time Ocean Water Rendering Algorithm
8. Research On Simulation System For Autonomous Navigation Of Mobile Robot
9. Real-Time Simulation Of 3D Fluids On GPU
10. A Kind Of Method To Generate The Surface Of Ocean By Using FFT (Fast Fourier Transform) Algorithms On GPU (Graphic Processing Unit)
11. The Research And Design On The System Of Water Shaders Based On The Advanced Render Renderman
12. Research And Development Of Procedual Shader Based On RenderMan
13. Research Of Virtual Ocean Scene Based On Realistic Graph Technology
14. Study On The Techniques For 3D Reconstruction And Visualization Of Medical Images Based On GPU
15. Three-Dimensional Tomographic Image Reconstruction From Limited Angle Projection Data Based On GPU
16. High Quality Real-Time Direct Volume Rendering
17. The Research On Shader-Based Real-Time Cartoon Rendering
18. Research On Programing Pixel Shader
19. Research And Implementation Of Key Technologies In Developing Rendering Engine
20. Research And Application Of Accelerated Rendering Technology For Virtual Chemical Secene
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