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Keyword [Levels of Detail]
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1. The Application Of Virtual Reality To The Layout And Management System Of Town
2. Some Problems In Study Of Digital Pre-Assembly System
3. The Automatic Generation Technology Of Levels-of-Detail Landmark Model And Its Realization Of 3D Visualization
4. Research On Optimization Techniques Of Complex Scene
5. Surface Rendering Technology Based On GPU Projected Grid And Application In Aircraft Flight Real-time Simulation System
6. Virtual Reality Complex Scene Generation, To Simplify And Optimize The Technology Research
7. Gis Visual Simulation System Design And Implementation
8. Mesh Parameterization Methods And Compression Applications, The Geometric Information
9. Point-based Rendering Technology Research And Application,
10. Triangular Mesh Progressive Compression Algorithm
11. Research On Key Techniques Of3D Terrain Generation
12. Research On The Development Of Virtual Reality System Of EMU
13. Research Of Tree Modeling And Simulation Technology Base On L-system
14. The Research And Design Of Distributed Rendering Method For Mobile Terminals
15. Research On The Technology Of Variable Terrain Effects In Large Scene
16. Research On The Automatic Generation Method Of Mesh And Shader With Multiple Levels Of Detail
17. 6-DoF haptic rendering using contact levels of detail and haptic textures
18. Simulation levels of detail for control and animation
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