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Keyword [Graphics hardware]
Result: 41 - 56 | Page: 3 of 3
41. Cellular neural network virtual machine for graphics hardware with applications in image processing
42. Volume visualization using advanced graphics hardware shaders
43. Real-time water simulation and rendering using features of the latest OpenGL-capable graphics hardware
44. Interactive three-dimensional image analysis and visualization using graphics hardware
45. General purpose programming on modern graphics hardware
46. Increasing rendering performance of graphics hardware
47. Physical challenges in reliable graphics hardware design
48. FPGA particle graphics hardware
49. Remote user-driven exploration of large scale volume data
50. Efficient, graphics hardware-accelerated, atmospheric rendering and multi-field weather visualization
51. Compiling imperative languages to use modern programmable graphics hardware
52. Stream computing on graphics hardware
53. Accelerating simulation and visualization on graphics hardware
54. Graphics hardware accelerated iterative reconstruction for SPECT imaging
55. Real-time cloud simulation and rendering
56. A programmable pipeline for graphics hardware
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