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Keyword [gamification]
Result: 1 - 20 | Page: 1 of 3
1. Tom Tikewei Film Research
2. Gamifying Higher Vocational English Class
3. Study Of Film Consumerism In Relation To Gamification And The "Net-Generation" Trend
4. Learning Through Fun-Gamified Electronic Platforms InChinese Language Learning
5. Research On Gamification Mechanism Design Of Online Chinese Exercise
6. The Application Of Gamification In The Value Communication Of Cultural Heritage
7. The Feasibility Study Of The "gamification-inverted Classroom" Teaching Mode In Teaching Chinese As A Foreign Language
8. A Practice Report On The Special Seminar Of The International Gamification Management Association
9. Respect For Humanity—the Project Of "gamification" Public Space Art
10. Research On Design And Application Of Gamification Instructional System In TCFL Classroom
11. Research On Model Design Andapplication Of Game-based Teaching
12. On The Characteristics Of "Gamification" In Fantasy Films
13. Reasearch On Strategies Of College Students' Mental Health Management Based On Gamification Design
14. The Application Of Gamification Elements In English Vocabulary Memorization In Junior High School
15. From The Horizon Of Media Convergence Research On The Impact Of Gamification Thinking On Film And Television Drama Creation
16. Experimental Study On Gamification Of Basic Step Teaching Content Of Children's Rumba Dance
17. Teaching Design And Research Of Comprehensive Chinese Course For Foreigners Based On Kahoot!Platform
18. A Study On The Current Situation Of English Gamification Teaching In Primary School
19. The Postmodern Features In Wojciech Has's Films
20. A Study Of Design And Practice Of Gamification Learning Activities In Primary School English
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