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Design And Implementation Of Sea Battle Shooting Game Based On 3D Engine

Posted on:2016-09-22Degree:MasterType:Thesis
Country:ChinaCandidate:H ZhaoFull Text:PDF
GTID:2348330482467501Subject:Software engineering
Abstract/Summary:PDF Full Text Request
Based on 3D engine shooting game is the trend of the development of 3D technology, the use of computer graphics, image technology, combined with virtual reality technology to achieve a three-dimensional simulation of shooting games.Game peripherals include a variety of simulation equipment, with a certain number of entertainment. It is suitable for the use of the scenic spot and the museum, which has very high practical value and promotion value. The system uses 3DMAX to model, use OGRE 3D engine to do the development of three-dimensional program, select Visual C++?Microsoft as the development platform, which covers the process of 3D model creation,3D game programming, etc., is a complete three-dimensional virtual reality simulation system.In this paper, the following aspects are studied:(1) 3DMAX modeling and animation production, using 3DMAX to establish a three-dimensional scene model, role model, the establishment of a realistic three-dimensional environment(2) On the basis of understanding the basic programming technology, the virtual simulation technology is studied, and the basic method of OGRE engine is mastered.(3) Using UML modeling tool, the system is analyzed and designed, the system structure and framework of the effective planning, ensure the smooth development of the system to meet the system design requirements.The research content and results of this paper provide a sample for the combination of modeling and 3D engine, which promotes the application of 3D virtual reality technology, which has a certain economic value and social benefits.
Keywords/Search Tags:3D engine, virtual reality technology, 3DMAX, OGRE, UML
PDF Full Text Request
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