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Study Of Interface Design Based On User Experience Theory In The Primary Game Of Learning Communities

Posted on:2015-02-04Degree:MasterType:Thesis
Country:ChinaCandidate:F F JieFull Text:PDF
GTID:2267330428478406Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
In recent years, the country vigorously promote education innovation, game basedlearning has become the inevitable trend of development in today’slearning style.Manyeducation company launched many education programs and education platform, however,basically do not have a software or a platform to students in class and after class learning isvery good connection into an organic whole. This study is based on fourth grade students asthe research object, to alleviate the student schoolwork burden, happy learning, for thepurpose of building the game learning community. Is the task in the community and theteacher in the classroom teaching of the corresponding knowledge points, for the students tocreate a personalized homework and gaming environment, give students a "play" in the studyof learning experience, lets the student in the gaming scene pleasant finish the homework,really achieve the goal of happy learning. The paper is mainly to gaming learning communityof interface design are discussed in this paper.This article use the user experience in the field of interface design research methods,based on the user experience, learn from gaming itself characteristic and the inherentrequirement of the gaming learning community interface design analysis, build the interfacedesign process model for the user experience. Through the participation of users, can makethe product to the user to create a good subjective feeling, to ensure that the design of the finalinterface has higher user experience, and learn to fourth-grade gaming community-in theunderwater world interface design process as an example. This research mainly revolvesaround the following aspects:First, through consulting a large number of literature research at home and abroad,analyze of the current situation of the development of the gaming learning respectively,gaming learning community research present situation, and make a comprehensive review,which leads to the purpose of this study.Second, this paper expounds the user experience theory, game theory foundation oflearning community involved in the design of the interface to the various aspects of integration, study for gaming community interface design provides a firm theoretical basis.Third, the use of user experience research methods, from the gaming learning accordingto the characteristic and the inherent requirement of itself, is proposed based on the theory ofuser experience gaming learning interface design policies and processes.Fourth, based on the process of interface design is proposed, using the correspondingstrategy, with the design of specific examples to further expound the proposed design processand the concrete application method, and making use of the experimental teaching for furtherevaluation and testing. All in all, this research explore the gaming community based on userexperience theory model of interface design is a very good research direction, hope thisresearch can in theory and practice, the design of the domestic like product offer certainreference and reference.
Keywords/Search Tags:Game-based learning, Interface design, User Experience, Interactiondesign, Visual design
PDF Full Text Request
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