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A Game-Based Design Studio: An Exploration of an Interior Design Studio Environment for Implementing Game-Based Learnin

Posted on:2018-02-10Degree:Ph.DType:Dissertation
University:Iowa State UniversityCandidate:Alaswad, ZinaFull Text:PDF
GTID:1448390002997180Subject:Educational technology
Abstract/Summary:
The design studio is an active, participatory, and experimental learning environment. Since the 19th century, the studio has been a place for learning through doing with a community of peers seeking knowledge, skills, and a space for unleashing creativity. The advancement in teaching and learning has shown to address a variety of instructional issues in a variety of fields using digital technology and innovative pedagogies. The design studio, despite its many affordances, has been criticized over the past decade for multiple reasons. This three-article dissertation focuses on using the game-based learning (GBL) pedagogy to address three instructional issues in interior design studios; time management and workload distribution, high dependency on the master-apprentice model, and ambiguity of assessment measures of student work. Each of the three articles stands as an independent piece of scholarly work. Yet all articles complement each other in multiple ways.
Keywords/Search Tags:Design studio, Game-based
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