| With the rapid development of information technology,the importance of developing innovative talents is becoming increasingly important.What are the ways to determine the value of students on initiative,maker education is gradually being practiced in basic education.However,in actual teaching,there are some problems,such as the lack of guidance of systematic thinking,which leads to blurred learning activities,and teachers value production and ignore the cultivation of innovation.As an important guiding ideology for cultivating engineering practice talents in the engineering field,CDIO has been gradually applied in other fields.This study attempts to integrate the CDIO concept into maker education,constructs a CDIO-based Maker learning activity framework in junior high schools.It analyzes its applied effects using literary research methods,case studies and survey methods.The research mainly includes four stages: First,the status quo and theoretical analysis.Firstly,the related literature of maker education and CDIO is sorted out,and the suitability of CDIO education concept to be integrated into maker education is analyzed from the perspective of theory and practice.Second,design principles and element analysis.On the basis of the activity theory,the concept of learning by doing,and the constructivism theory,the principles and design elements for the construction of the CDIO-based junior high school maker learning activity framework are determined from the five aspects of goal,environment,content,process and evaluation.Third,frame construction.Based on design principles and elements,a product requirement definition stage,product conception stage(C),product design stage(D),product production stage(I),product optimization stage(O)and product display and sharing stage are formed as the core.Learning Activities Framework.Fourth,case design and practical result analysis.Under the guidance of the framework,combined with the characteristics of practical objects and realistic conditions,the LEGO EV3 robot suit is used as the carrier of the maker course to design learning activity cases such as "differential car","dancing robot","shooting robot",etc.,and in Jinan A middle school in the city conducts practical research and collects relevant learning data for effect analysis.The research results show that:(1)The middle school maker learning activity framework based on CDIO can effectively improve students’ innovative practice ability.First,through the paired sample T test,it can be found that the application of this framework can effectively improve students’ creativity tendency.Second,from the perspective of learning outcomes,the average value of the learning outcome evaluation after the implementation of each case has been continuously improved,and the students’ practical ability has been effectively trained.(2)The application of CDIO-based junior high school maker learning activity framework can enable students to acquire maker knowledge and improve their overall quality.From the analysis of the interview results,the students’ learning ideas have changed from fragmentation to integration,and they can analyze problems from an overall perspective;students’ teamwork ability is strengthened,and they tend to negotiate and communicate with the team to solve problems together.Finally,it can be seen from the results of teacher interviews that the CDIO-based junior high school maker learning activity framework has positive significance for the implementation of makers,and it can be applied in teaching. |