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Interaction Design Research And Practice Of ALL HISTORY Knowledge Community

Posted on:2019-05-28Degree:MasterType:Thesis
Country:ChinaCandidate:S LinFull Text:PDF
GTID:2428330545973735Subject:Arts
Abstract/Summary:PDF Full Text Request
With the arrival of the web2.0 era,the Internet has become the main source of information.People continue to join the production and sharing of content with continuous development of community and platform of UGC(User Generated content).As the barriers of UGC community and platforms have been reduced,they also face many problems.Firstly,the censorship system is not comprehensive enough,and many uneven,mixed and partial contents are widely disseminated.Secondly,contents in Internet are generally biased towards entertainment.In the current market,the mainstream knowledge communities cannot guarantee the continuous delivery of high quality content more or less by the above problems,which lead to the loss of users and fewer communities and platforms of high quality contents in the market.The author took part in the initial construction stage of All History project during the internship period.The purpose of this project is to bring to the market a community of historical knowledge with high-quality contents and positive theme.When UGC contents are generally toward entertaining on the Internet,the product is urgently needed to provide historical knowledge enthusiasts and history professionals with references to share known knowledge and communicate with each other.Although target population of the historical knowledge community is a very small segment of UGC platform,we still believe that the Internet can ensure continuous dissemination of high-quality,rigorous and meaningful content by constantly satisfying the real needs of different minority groups.The project explores the presentation of high-quality knowledge by using machine learning and knowledge visualization.Through the use of new technologies,the efficiency to obtain information is improved,and interactive display of knowledge community is reformed.This paper describes the establishment and development of the project from the process of product design,which is divided into four parts.The first part introduces the source of the project,the purpose,significance and a brief introduction of the background involved in the project.The second part analyzes the characteristics of existing products and users from the work of user research,market research,desktop research and user research.Design direction and focus of products are analyzed.The third part contains information architecture design,interactive design and visual design,explains the design process and thinking of the whole project,and implements every research detail to the user Interface.The fourth part detects whether the previous work results have achieved the desired results by user usability test,and puts forward the improvement suggestions according to the results,continuously improves the user experience of the product.
Keywords/Search Tags:UGC, High-quality Contents, Knowledge Visualization, Information Display, User Experience
PDF Full Text Request
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