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The Design And Implementation And Analysis Of Gameplay Of The Leisure Class Mobile Game

Posted on:2018-04-25Degree:MasterType:Thesis
Country:ChinaCandidate:T T MengFull Text:PDF
GTID:2348330512453965Subject:Art and design
Abstract/Summary:PDF Full Text Request
With the development of 4 g mobile network and mobile terminals, mobile games also got rapid development. Since 2011, the mobile game market share has been rising, and mobile game market share is expected to come back in 2016, PC game. In the mobile game, the total number of single machine game far outweigh the network game. The ranking top in the list of each platform single-player game of the game, casual puzzle games than other types of big games. In daily life, we also can feel the side like recreational little game players more and more.This article takes the leisure class mobile game "blind" design process as the example, the paper introduces the design of the leisure class small mobile games. This article through the design, the theme of the game world outlook design, playability, plot design, level design, interaction design aspects of gameplay of the game design is analyzed, and concretely introduces the game "blind" and the leading role of design and production. At the end of this paper, the concrete expression of the game "blind" to make software GameMei method.
Keywords/Search Tags:Mobile games, leisure class, playability, Gaming experience
PDF Full Text Request
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