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Study On Interpersonal Communication Of Role-Playing Network Games

Posted on:2012-03-12Degree:MasterType:Thesis
Country:ChinaCandidate:M GuoFull Text:PDF
GTID:2218330371957907Subject:Communication
Abstract/Summary:PDF Full Text Request
The game was originally a means of human learning and understanding of the world. Traditional Games like playhouse, kite flying, hide and seek, taught us the first knowledge of human relations, the simplest game fun and the most common relationships. However, with the development of the times and the improvement of technical content on game, the traditional game made us happy has moved away from us and has given way to computer games. As one of the amusing ways of personal leisure modes, the Computer game has already gone through the personal game to the online game, and then developed into the network game with the rapid development of the Internet. It has already become a kind of new culture phenomenon. Especially in the cities, children's playmates came from other kids into computers, for mature children has treated network games as a part of life. To play network games, plenty of people neglect their meals and sleep, and even take games into their confidence. So, the judgments about the network games are also heated up the debate.What on earth is the network game? Why so many people fascinated with it? How does "players" who absorbed in it communicate with each other in the virtual world? Online game is good or bad? How can we look upon it? These are all problems lingering of our brain.This paper starting with the basic concept of interpersonal communication and network game, anglicize the relationships among traditional interpersonal communication, internet interpersonal communication and the interpersonal communication of network games. And then the research elaborates the ways, the types and the features of the human communication in the network game from the point of view of communication. Moreover, a highly perceptive analysis on several kinds of phenomena which associating with the network game was taken, including positive relationship helping others, neutral friendship and love, negative PK, plug and hacking. Finally, this paper puts forward some elementary thoughts on the development trend of interpersonal communication in the network game by analyzing the effects about the interpersonal communication in network game on realistic social life and relation.
Keywords/Search Tags:internet, network games, interpersonal communication, role-playing, player
PDF Full Text Request
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