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The Inspiration Of "Mole Park" Online Games For Primary And Secondary Educational Online Games Design

Posted on:2012-03-06Degree:MasterType:Thesis
Country:ChinaCandidate:C W JiaFull Text:PDF
GTID:2218330368496727Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
The game develops with the progress of human civilization development, the game's cultural heritage of mankind it delivers human's culture and generates new ones. In contemporary society, online games have become an integral part of human life as science and technology developing. But the negative information of online games draws more and more attention, especially the middle and primary school student having low resolving and control ability will be suffered by the unhealthy content and enthrallment of online game. Many parents strongly against their children getting in touch with online games.Emerging with science and technology development, the online game has its unparalleled advantages in education area. By using virtual technology online games can create a very realistic virtual world in which people can try almost identical life experience, interpersonal communication and learning development like in the real world. This technology can break the constraints of time and space, so that students feel to be personally on the scene which will help students to create independent study situations. Students obtain information from all sides by discussing with other players on a number of task features in specific situations created by online games, in this case they will promote their knowledge and skills in a relaxed atmosphere. In addition, the online game updates quickly, it can mix vast amounts of resources in the net to the game. By using of task-driven or cooperative learning methods it improves students'interest in learning, stimulates students'learning motivation and encourages students learn new knowledge in high efficiency.The effects produced by any new things are double-edged sword. As education researchers, we can not treat online games as flash floods. We should consider how to avoid harm from online games and promote the benefits which can be applied in education and help us build an green environment. However, the education through online games is in the embryonic stage of development in the world, and there is not yet a real sense of educational online games with more comprehensive. "Mole Park" is a network virtual community faced to children 6-14 years old which was produced by wash rice company in April 2008 and has won players'favor and respect in the past three years. The successful operation of this online game attracted millions of middle and primary school students, this case brings some enlightenment to the design of educational online games. This paper does research on mechanism of "Mole Park" game in all studies and surveys, it analyses the benefits which can be learned and problems which should be avoided by educational online games.
Keywords/Search Tags:Primary And Secondary schools, Educational Online Games, Mole Park
PDF Full Text Request
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