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Theoretical Discussion Based On Flash Production Of 2d Animation And Technological Innovation

Posted on:2010-02-21Degree:MasterType:Thesis
Country:ChinaCandidate:H J ChenFull Text:PDF
GTID:2208360275462791Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With the content digital industry developing fast, animation industry becomes a sunrise industry in today's world for the rapid rise of huge profits. The current global animation industry has become the United States, Japan, Korea and so the pattern of state powers. The Government of our country investigates the situation, which made a decisive decision-making. In April 2006, the State Council transmitted the Ministry of Finance, ten ministries and commissions such as the Ministry of Culture, "about the development of China's animation industry a number of opinions" (32 documents), from the institutional management, marketing management and creative research into three areas, outlined Chinese animation industry has a new territory from the Chinese animation industry has ushered in the development of the spring. With the development of arts and animation, Flash animation network has shown a good trend, however, emerged from the ongoing work of the Flash animation of view, there are a lot of questions.Flash animation for the current existence of the problem, the author studies the use of literature and theory and practice on the production of 2D animation Flash theory and technology for the exploration and research. First of all, the production of 2D animation for Flash to do the theory are discussed. Animation principle include: extrusion with tension, action to prepare, perform design, exaggeration, follow the action beginning with the smooth motion and overlap the end of the buffer, the speed of circular motion and deal with aspects of eight; Animation sports law, including: the person go running and jumping sports law, four-legged animals, and go run sports law, the law of sport fish, the movement of birds, wind, rain, snow, smoke and water sports, such as the laws of natural phenomena; the art animation theories include: drawings, sketches and characters, such as art design perspective the principle of knowledge, the selection of color, property, emotion and color contrast, such as knowledge of animation; Flash lens design theories include: a bird's eye view, looking down, looking up, head-up and tilt the lens of five basic position, push, pull, roll, shift and rise (fall) to the five basic lens, vision, panoramic, close-range and close-up view of five different style fade into the mask type and then type the three commonly used microscopy techniques. Then the production of 2D animation on the Flash for a technological innovation. ImageReady software implementation using the Export GIF animation technology innovation, the technical characteristics of Using Photoshop to achieve the production of animated bitmap effects of technological innovations, the production of a special font of technological innovation. Finally at the basis of the above-mentioned studies, the independent creation of a Flash animated short film " When will the moon be clear and bright" and the animated short film production the main line flow, demonstrates in detail the production of 2D animation Flash principle, areas such as law and the lens of the theoretical knowledge and technical skills, so as to achieve a combination of theory and practice.Through the above-mentioned theories and techniques of research, aiming to Flash animation to re-positioning technology and the arts: to grasp the law of animation principles and exercise to strengthen the ability to shape animation; focus lens design, improve the capacity of narrative and performance; with other technical vision performance rich Flash animation , and finally to promote the faster development of Flash animation, at a higher platform to expand its application areas, which our country's animation industry to promote rapid and healthy development of meaning. First, the theory of Flash animation on the entire animation to explore the theory of building major role in promoting, at the same time the technological changes made improved the Flash animation technology; two are a comprehensive introduction to the entire animation production process, the production of different methods specifically to try and make a comprehensive comparison, the process of making possible the existence of problems, solutions and related techniques are described for the members of the profession and the majority of animation enthusiasts to provide a useful reference work, help improve the quality of their animation, and basic skills, for them to join our country's animation industry must lay the foundation.
Keywords/Search Tags:Flash, 2D animation, Theoretical exploration, Technological innovation
PDF Full Text Request
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