Robot Soccer game is a high-tech oppositional activity that developsrapidly in recent years, it is the combination of the popular physical culture andhi-tech. Robot soccer including many fields such as robotics, intelligent control,wireless communication, image processing, mechanics and so on. This paper focuses on MiroSot 5 vs 5. It introduces the background andactuality of the exploitation, studies the four components and design method ofthe whole system which includes the vision subsystem, the decision subsystem,the wireless communication subsystem and the robot vehicle subsystem. Also,it points out the drawbacks exists in the present system and give suggestions toimprove it. The main contributions include:Firstly, design and realize a novel vision algorithm which solves the nowexisting recognition difficulties: avoid collision in accordance with theimaginary dimension. By this method, only team color is needed, it bothreduces color samples and improves the accuracy of target tracking.Secondly, find out a new error existing in the vision subsystem andpropose the revising technique;find out a kinetic error dues to bias centriodand propose the revising technique too.Thirdly, analyze and design the behaviors of robots, improve the shootingprecision by design a taking ball action.Finally, a new path planning technique is proposed for the novel visionalgorithm for its high demand for collision avoidance. Simulations show thatthe robots can work in harmony when this technique is used. |